This low poly battle hammer is ready to devastate the opposition in any production it's involved in. It features a white skull on one side, and a black skull on the other. It's topology is flawless and is all quads. It comes in 1024,2048, and 4096 texture sizes. It was rendered in the cycles engine and although the object is meant for gaming purposes, it would require little work to make it cinematic quality. The object was rendered as is, and did not use any additional subdivision levels or displacement maps, which would add further realism if desired.
If you go into battle against giants with anything smaller than this, and you may as well be wielding a cake mixer - trust me, I know - I make these things for a reason.
No, I'm not saying I can't make you a cake mixer - don't be silly.