BB8 Star Wars

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "star wars", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Blender
3ds Max 2010 Default Scanline
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:918465
Published:
Geometry:Polygonal Quads/Tris
Polygons:6,030
Vertices:6,550
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since April 2012
Currently sells 313 products
Achievements:
Product Rating
1 Rating Submitted
juankatijuana
May 21, 2015
exelente me sirvio de mucho
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "star wars", is not affiliated with or endorsed by the original rights holders.

Description
BB-8 Android (Star Wars)

ATTENTION!!!! This is a digital model. It is not a physical model.

BB-8 was a droid who operated approximately thirty years after the Battle of Endor.
The droid was at one point operating in the desert of the planet Jakku.
It had a domed head, similar to that of R2 series astromech droids, with the bulk of its body made up of a ball that the droid rolled on.

The shapes and proportions of the objects are accurate. Following the original photos.


MODEL:
Selecting the object named CONTROL (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures , materials, lights, camera included.

In OBJ format.
In the OBJ format all properties are maintained. The meshes of the objects are independent. Materials and textures included. The ZIP file contains: OBJ file, MTL file, and original texture map JPG and model in standard definition and high definition.
The number of polygons that appears in the specification is in standard resolution.

In FBX and MAX format.
The meshes of the objects are independent. Materials and textures included.

Optimized for infographics, integration in real environments and for close-ups.
HD shapes with the minimum possible number of polygons.
Quad topology.
Ready to render.
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