Low Poly Middle Ages Artillery Collection

Royalty Free License
- All Extended Uses
Included Formats
Blender
OBJ
Autodesk FBX
DirectX
3DS
Other

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3D Model Specifications
Product ID:832207
Published:
Geometry:Polygonal Quads/Tris
Polygons:13,944
Vertices:17,502
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since July 2006
Currently sells 51 products
Achievements:
Product Rating
3 Ratings Submitted
Description
A collection of low poly Middle Ages Artillery.

All models were modelled and rendered in Blender, they are mostly quads, topology is not meant for subdivision,
they are made up of several objects frozen into the main weapon with separate wheels. Each model has one material applied. These materials may require rebuilding when imported in an application other than Blender.
Overlapping UV's for wheel only. Textures are issued in two separate .Rar. Each model has a Diffuse/Glossy/Normal(or Bump) set of 2048x2048 textures in .Png format.
All models are exported at the origin with frozen transforms.
Objects, material and textures logically named.

Models specifics:

Middle Ages Bombard II

A light middle age bombard (dating around 1450).

Modelled in real world scale (metric system). This weapon caliber is 250 mm.
Three 2048x2048 textures in .png format: diffuse, greyscale specular and normal.
17 objects frozen in 4:
The cannon.
The cannon wooden support.
The metal pipe used to trim the weapon aiming angle.
An alternate piece for the cannon rear wooden supports: these have painted holes instead of geometry ones.
This piece share the same textures as the rest of the model.
Standard supports version:
Four triangles, 1855 polygons, 1961 vertices.
Alternate version:
Full quads, 1307 polygons, 1433 vertices.



Middle Ages Cannon

2000 faces
2,329 vertices

Issued and rendered in Blender internal engine in polygonal form.
Geometry is mostly quads and not fit for subdivision.
Modelled in real world scale (metric system). This weapon caliber is 200 mm.
Three 2048x2048 textures in .png format: diffuse, greyscale specular and normal.
37 objects frozen in 5:
The cannon main assembly.
The breach.
The breach staple.
The two wheels.



Mons Meg, or Margareth of Mons, a middle age bombard (dating around 1450).

Geometry is full quads and not fit for subdivision.
4540 quads
5206 vertices
128 objects frozen in 5: the four wheels and the rest of the gun.



Mortar
A 'da Vinci' mortar, fit for both visualization and games.

Rendered and issued in polygonal form.
Some sixty objects frozen into three.
Geometry is full quads and not fit for subdivision.
4196 quads
6437 vertices
Fully UV unwrapped, no overlapping UVs.



A middle ages organ gun of German make (dating around 1450).
This is a low polycount model fit for both games and general visualization.


Modelled in realistic size (metric system).
Geometry is full quads and not fit for subdivision.
1359 quads
1579 vertices
31 objects frozen in 3: the two wheels and the rest of the gun.
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