A medical/ research/ science facility with interior and exterior details including an assortment of related props. Made in Blender and rendered with Cycles.
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|What's Included| There are two files. One file for the building and one file for the props. - Medical Research Science Building: 31726 polygons - Medical Computer Cart: 7794 - Scrub Sink: 1776 - Microscope: 2713 - Drip Stand: 1871 - Blood Pack 1: 712 - Saline Pack 1: 712 - Blood Pack 2: 444 - Saline Pack 2: 444 - Test tube: 432 - Beaker: 432 - Measuring cylinder: 368 - Volumetric flask with stopper: 1040 - Conical flask: 464 - Test tube rack: 240 - Surgical table: 1830 - Large cabinet with glass doors: 924 - Large cabinet with full metal doors: 1752 - Small cabinet with glass doors: 944 - Rectangle tray: 122 - Curved tray: 126 - Scissor Tweezers: 150 - Tweezers: 56 - Scissors: 142 - Scalpel: 46 - Needle: 134 - Gurney: 3829
|Uses and Ideas| - Both the exterior and interior are detailed so can be used as a complete setting for a game or animation. - An assortment of medical/science props to decorate the interior. - Building can be dismantled in sections to allow easy access or view to the inside. - All items are low poly and game ready. - Could be the setting for a third-person or first-person game. Or for a top down game. - Could be used for a science complex, hospital setting or research facility. - Doors can be opened and closed.
|Game Ready| - Asset has been dropped into and tested in Unity - Easy to re-apply textures in game engine - Parent/child system is kept
|Mesh Details| - The building is a realistic scale of 50 metres by 50 metres. - All movable objects such as doors and the tiered levels are parented to base. - made with polygonal quads only. - all objects are low poly and designed for games.
|Material/Texture Details| - 2K textures. Can easily be reduced in quality to save space.
|Formats| - Files include BLEND, FBX, OBJ, DAE (collada) - No plugins used
Enjoy the model! Any questions feel free to email me :)