Detailed setup of warehouse interior (only) for use in photo-real renders includes:
Full setup for Vray, lights, camera and materials. (reflection setup included but turned off for floor and walls, for more realism in the glass turn on the opacity, all Vray shaders are loaded into the materials editor open to the options area SEE IMAGE)
Everything is named (geometry, shaders and textures) for ease of use and navigation .
Setup for Vray environment included (turn off for faster renders).
Setup for zbuffer included but disabled.
Vray settings for high quality render embedded.
Textures (color 4k, masks 2k).
All textures are squared and thus easy to box map and scale.