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The textures for this model are being kept in a separate archive called Aardvark.tex.zip. Please also download this archive and unpack the contents to the same destination as the scene file(s).
Notes about Normal & Displacement maps:
The main renderings on this page have been made using Cinema 4D using the included color, normal and displacement maps. Displacement is set to 'Sub-Polygon Displacement' at a level of 3. The normal texture can be applied within all common game engines and 3d applications supporting tangent based normal maps.