Superhero

Royalty Free License
- All Extended Uses
Included Formats
Cinema 4D 11.530 Advanced Render 11.530
3ds Max 2012 mental ray 3.9
Maya 2011 mental ray 3.8
ZBrush 4R6
OBJ 2012

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3D Model Specifications
Product ID:815227
Published:
Geometry:Polygonal
Polygons:21,588
Vertices:11,157
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2009
Currently sells 23 products
Achievements:
Product Rating
Unrated
Description
Male muscular model with superhero proportions.

100% quad

Optimized for animation.

WYSIWYG = What You See Is What You Get.

Separate parts:
- Body
- Eyes
- teeth, tongue, throat are attached meshes.

Non-overlapping UVs.

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Files:

Maya 2011:
- Superhero_arms_down.mb
- Superhero_arms_wide.mb
- Mental Ray fast render setup with a displacement shader connected to a tiling stone and bump material.

3DSMax 2012:
- Superhero_Arms_Down.max
- Superhero_Arms_Wide.max
- Mental Ray fast render setup with stone, bump and displacement materials
The thumbnail pictures were rendered with displacement Edge Length: 0.7

ZBRUSH 4R6:
- Superhero_Arms_Down.ZPR
- Superhero_Arms_Wide.ZPR
Silver shader material
- Superhero_Arms_Down_Title_Image.ZPR
Stone sculpture material
Superfast render setup: In main menu press Render-->Best Render

Cinema 4D:
- Superhero_Arms_Down.C4D
- Superhero_Arms_Wide.C4D
Advanced Renderer setup with tiled stone color and bump texture plus the displacement map.

OBJ:
All six subdivision levels exported as separate OBJ files:
Load them as layers in Mudbox or Zbrush or use a detail level of your choice in your renderer.
JPG textures and EXR displacement maps.


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Polycount:

Body: 13372 polys, 6688 verts
Eyes: 448 polys, 456 verts
Teeth: 7768 polys, 4013 verts tongue and throat included

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Maps: 3

- stone.bmp 3000x3000 pixels   tileable horizontally and vertically
- stone_bump.bmp 3000x3000 pixels tileable horizontally and vertically
- displacement map 2048x2048   
Using the supplied Zbrush files of this model you can render displacement maps up to 8192 x 8192 pixel size.


keywords: male, man, body, muscular, superhero, comics, strong, people, anatomy, human, character,
guy, men, young, handsome, realistic, face, head, sport, ripped, athlete, bodybuilder, lowpoly, game, muscle, zbrush, ztool, textured, hand, foot, nude, cartoon, fighter, champion, soldier
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