Light Switch and Wall Plug - PBR Game Ready

Royalty Free License
- All Extended Uses
Included Formats
Maya 2016 Other Marmoset
Autodesk FBX 2016
OBJ 2016
lightswitch_ALB.png
Albedo - Diffuse -Base Color
lightswitch_NRM.png
Normal Map
lightswitch_RMA.png
RGB Channel Packed - See Description
lightswitch_TXTR.psd
Photoshop Layered File

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3D Model Specifications
Product ID:1035388
Published:
Geometry:Polygonal
Polygons:74
Vertices:50
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, overlapping
Artist
TurboSquid Member Since March 2010
Currently sells 235 products
Achievements:
Product Rating
1 Rating Submitted
coldscooter
Apr 16, 2017
I really love your models and have used a few in my project. However I use UDK (Unreal engine 3), and am never sure how to get the diffuse texture from the files provides. The normal map are great, but not sure how to use the ALB and RMA. I usually end-up using the ALB as the diffuse, and tweaking it. But I can never get the same colors you achieve in your screenshots. Any advice would be welcome. Thanks for the great work.
Description
Light Switch and Wall Plug - PBR Game Ready

Game ready with PBR Textures
UE4 Optimized
Real World Scale Measurements

Maps included
2048 x 2048
Albedo (Diffuse)
Normal +++
RMA (Red Channel - Roughness | Green Channel - Metallic | Blue Channel - Ambient Occlusion)

PNG format
PSD Included

Rendered in Marmoset Toolbag
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