This is the Agent version of my Jimmy Cartoon Character poly modeled and rigged in 3ds max 2010
A Non-Rigged version is also available at Product ID: 660851
Modelled is based on Edge loop mesh Topology so it would be very easy to modify and add as many morph targets as needed. (none included)
- Standard max shaders are applied. - Model is Custom rigged with bones and skin modifier.
Only 1 Texture - for Eye brows Size: 581x808 px
Polygon Count - 8, 565 (without smoothing)
> Model uses TurboSmooth Modifier for multiple mesh resolutions. > No Special plugin is needed to open or render scene. > Edge loop based topology. > Can be Easily Rigged and animated, an already rigged version is also available.
Format: 3ds Max 2010 .max
Please rate when you buy, kindly open a support ticket in case of any query or request.