Aug 21, 2008
All including Texture and Material have been set up and Ready to be rendered.
But you may set up your own lighting system. I am not a good lightman.
Some works have been done in Interior Architecture Designing Program (for base design) and Photoshop (for textures).
But most (80%) of the works (for complete setup, texturing, meshing etc.) has been done in 3dsmax5. A .3ds file with texture has also been provided.
Some models are kept jointed for the convenience of handling and some are unjointed.
Some Reactor Simulations was done successfully for a few fabrics. But after getting the desired result the clothes were converted to Editable Mesh or Polygon.
So, no problem for final output and ready for use at final stage.
Unique Polygon ID setup has been done. So you can remap or re-color the objects as your individual choice very easily.
Space Warps: 0