Let me introduce the high detailed 3d model of Husky with fur.This model was made in 3ds max 2009.
Hope You like it:
+ clean topology mesh made of quadrangles; + light weight and efficient number of polygons; + excellent quality of textures drawn manually with a resolution of 4096 x 4096 jpg; + correct location of pivot; + the availability of qualified UVscan on all the elements of the model; + logical names of all groups, objects, textures and materials written in Latin; + the lack of garbage geometry, etc.
The number of polygons and vertices.
Object dog: polygons - 14 964; heights 14 966.
The object of the mustache: polygons 1 860; the top 1 920.
The object of the eye: polygons 2 816; the top 2 824.
The object equipment: polygons 27 652; the top 27 772.
Total number: polygons 66 932; the top 67 192.
The fur is implemented by using a modifier Hair&Fur. MeshSmoth is not collapsed and you can adjust the smoothing according to taste. Unit mm. The model is in the center of the coordinate system and corresponds to the scale of the real world.