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It was modeled using the blueprint and a real Gibson guitar as reference. All parts are in high level of detail. Clean geometry, no overlapping faces, unmapped UV areas or other issues.
- Quads and Tris only. - Scale: Centimeters. - All the elements are separated in two groups for texturing - guitar A and B. 4096 x 4096 px for guitar A and 2048 x 2048 px for B. Diffuse, bump, normal, mask textures only. Ambient occlusion baked textures and UV's textures are included, also Light Probe HDR image used for the renders...
3ds max / vray scene is lit and ready to render.
FBX and OBJ versions working fine, only 3 blend materials are presented like standard materials.