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This is the character from the final fighting from the movie ' Ghost in the shell'
The rar file contains the max file, 4 diffuses textures, 4 specular map, and 4 normal map.
The mesh is fully keyable, and can be use for animation short.
The body is controled by a big dummy over the head. The head orientation is controled by a sphere dummy in the big dummy. The legs are controled by an IKchain ( Ik goal) And the canons are in 'look at' to two little dummy in front of the tank. The cannon's dummy have a 'spring' animation' controler to feel the weight of canons.