F-150 Raptor

Royalty Free License
- Official Licensed Product

Ford Motor Company has specified allowed uses for this content, including editorial and non-commerical use. Each requested use will be reviewed on a case-by-case basis, and approved or denied at Ford's sole discretion.

Included Formats
Mar 18, 2014
CheckMate Pro Certified
3ds Max 2012 V-Ray 2.3
3ds Max 2012 mental ray
3DS

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3D Model Specifications
Product ID:804917
Published:
Geometry:Polygonal Quads/Tris
Polygons:211,892
Vertices:223,178
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since February 2004
Currently sells 2228 products
Achievements:
Product Rating
Unrated
Description
This is a model of a F-150 Raptor.

* Originally created with 3ds Max 2012

|| SPECS ||

* This model contains 149 separate objects
* This model contains 211 892 polygons with MeshSmooth OFF
* This model contains 847 334 polygons with MeshSmooth 1 iteration ( applied on all objects, each element ready to subdivision).
* This product includes 3ds Max 2012 versions for V-Ray (separate downloads) and mental ray (no additional plug in needed, separate download)
* This model contains 99,9% 4 sided polygons, 0,1% triangles, and no Ngons.

Thumbnails Scene Totals:
Scene Totals:
Objects: 149
Shapes: 19
Cameras: 1
Lights: 1
Helpers: 10
Space Warps: 4
Total: 184

Mesh Totals:

Verts: 994960
Faces: 973319

|| GENERAL ||

* Model is built to real-world scale
* Units used: Meters Object is 621 cm long.
* Scene objects are organized by layers and groups

IIRIGGINGII

*Rigging manipulator allow full animation control :

- Body roll in X-Y ( represents body movement when cornering, braking, acceleration e.t.c )
- steering front wheels
- independent each wheel turn, roll and movement
- front and rear axle control
- independent suspension work for each wheel
- drift simulation

- unnecessary controller locked.
- transform freeze applied

|| ADDITIONAL NOTES ||

* .3ds file format does not have textures/materials applied and will not render like the preview images.
* File formats other than 3ds Max exported as base mesh (not smoothed)'
* modeling based on photos available on Google and manufacturer blueprints.
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