Emergency Phone

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2015 Default Scanline
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:933932
Published:
Geometry:Polygonal Quads/Tris
Polygons:1,034
Vertices:838
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2009
Currently sells 267 products
Achievements:
Product Rating
Unrated
Description
Emergency Phone is a high quality, low poly asset originally modeled in 3DS Max 2015. The normal map was baked from a high poly model, making this product look very detailed without using many polygons. This product is intended for game/real time/background use. This model is not intended for subdivision.

The main renders and wireframes were done in Marmoset Toolbag 2.

||SPECS||

Low Poly Model (3 Objects)

• phone
• cord
• receiver

|| Geometry ||

• 1486 Total Tris
• 1034 Total Polys
• 838 Total Verts

• Polygons are all quads or tris, no n-gons
• Model unwrapped manually to make most efficient use of the UV space.
• Approximate dimensions: W:7'' x L:4'' x H:26''
• All materials and objects named appropriately
• Tested in Marmoset Toolbag 2 (see renders)
• Tested in Unreal Engine 4
• No special plug-ins needed to use this product
• .obj and .fbx versions exported from 3ds Max 2015

|| Textures ||

• 1024x1024 diffuse, specular, normal, gloss and ambient occlusion (AO) maps
• Textures designed for physically based rendering (PBR)
• Textures in .tga format
• Model texture paths are stripped


* Unfortunately there's no universal standard for normal map orientation between game engines. If the normals don't look correct try inverting the green and/or red channels of the normal map in an image editor.
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