David Clark H10-36 Pilots headset

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "david clark", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Feb 13, 2015
CheckMate Lite Certified
3ds Max 2014 Default Scanline
3ds Max 2013 Default Scanline
3ds Max 2012 Default Scanline
3ds Max 2011 Default Scanline
Autodesk FBX
OBJ
Collada
3DS

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3D Model Specifications
Product ID:814969
Published:
Geometry:Polygonal Ngons used
Polygons:20,000
Vertices:20,509
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since July 2008
Currently sells 39 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "david clark", is not affiliated with or endorsed by the original rights holders.

Description
The David Clark series of headsets are among the most commonly used Pilots headsets in the world for civil aviation both commercial and private. almost all Planes and choppers have these iconic green Headphones lurking somewhere in their cockpit.

This is a David Clark H10-36 pilots headset, created for use in a realtime game or simulation and suitable for detailed renders.
This model was built for simulation and All details are exactingly recreated to make it identical to its real world equivalent.

Model is exactly 20,000 polygons and 20,509 Verts.
Model is built in real world scale and centred at zero.
Model is a single mesh. all pieces accurately modelled and easy to detach for animation.

Model has one seamless non overlapping uv unwrapped texture for entire item making it perfect for baking in Ambient occlusion or adding your own details.

Textures are as follows
David Clark H10-36 Colour.jpg at 4096 x 4096
David Clark H10-36 Normal.jpg at 4096 x 4096
Environment map - 01.jpg at 2048 x 1024
All text is high res enough to remain readable if you scale the texture down to 2048 x 2048.

You will receive exactly what you see above.
Originally built in 3ds Max 2014 and available in multiple formats.
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