- Editorial Uses AllowedExtended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "converse", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
This model has high-resolution textures of up to 4096 x 4096px. The files are availible in the 3ds, MAX, and OBJ (the alternative Maya extention). The model has been rendered with Vray. Ilumination is courtasy of an HDR image, which is included in the file (*.zip) along with the textures. The mesh has been carefully modeled, with a topology design that strives to make future set-up as headache free as possible. The topology is built to accomodate a wide range of possible deformations.
When the file is opened the model appears with the standard assigned (normal) textures. However, in the material editor, one can visualize all of the corresponding materials and their various representations in the sample images. All of the materials have been correctly named and organized in order to make navegating the content as logical as possible.
As the model is the same in all of the availible versions, you only need to change the materials to change the appearance. To change the textures of the model and/or its parts you just drag the materials from the materials editor to the corresponding part of the model.
The Converse sneekers come in seven versions of texture and material. Some of these materials contained in multi-sub-objects and grouped to make finding thier aplicaiton to the model a fairly simple process. To see the combinations of the materials you can check out the variety of model images; all based off of real world products.