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|Geometry:||Polygonal Ngons used|
This is complete scene of city block. Modular construction let to create cityscape. Very detailed, completely textured. Two versions included:
- max - standard version with standard materials, no light,
- max – V-Ray version with V-Ray materials, light and render setups (ready to render like images above),
Exported formats has no bugs, Uv works correctly. Obviously there is no light in export formats.
Like all our scenes this city project is handy to use and easy to modify.
In this product there is no problem with multiplied materials and textures. Each material has his 'material-sample' object in the scene so you don’t have to search and reapply materials.
Each object has assigned only one material so there is no annoying Multi/Sub-Object materials!
Materials, textures, object are clearly named in English. Models separated on layers, very easy to work with.
Scene is created as modular construction - you can tile streets to get bigger city.
These models were made to avoid n-gons and keep polycount as low as possible:
- polycount - 553.345
- polycount without trees - 256.323
- polycount without trees and street elements - 27.801
Mesh is clear, well done and optimized. There is also street collection and street elements:
- traffic lights,
- road signs,
- benches, street barriers,
- call boxes,
- bus stop,
- low poly trees,
Textures resolutions - 640x480, 1024x1024, 800x800, 800x678, 800x420, 800x822, 800x402, 303x306,390x488, 327x272, 441x586, 489x1200, 420x320, 420x290, 480x480, 413x255, 413x205, 5500x3666, 2800x2800, 2650x265, 1600x1200, 1600x983, 1500x1500, 659x627, 640x400, 512x512, 224x224, 177x80
Check rest products from 3D_Multimedia - huge cityscapes, city blocks, building collections.