Also available separately - enter the correspondent product ID in the search field or click on my username to see my portfolio.
Originally modeled in 3ds Max and rendered with V-Ray. OBJ version is provided for compatibility with other packages.
The models are built to real-world scale with cm as units. All parts are properly named and logically grouped. Clean, quad-only topology - ready for subdivision. Relevant parts are carefully UV-mapped. All materials are set up for use within a linear workflow. Models are ready to render, just put them into your scene. ------------ Bobby-Car
Polygons: 29,970 Vertices: 37,995 Real-world dimensions: approx. 30cm x 58cm x 38cm Textures used for the decals: 2K diffuse map 2K opacity map 2K refraction map ------------ Kettler Speedy
Polygons: 40,826 Vertices: 47,881 Real-world dimensions: approx. 45cm x 85cm x 58cm Textures included: 8 maps of varying resolutions (512-2k), including - 1k diffuse, opacity and refraction map for the decals - tileable bump maps ------------ Ride-On Zebra
Polygons: 15,568 Vertices: 15,718 Real-world dimensions: approx. 38cm x 51cm x 42cm Textures used: 4K diffuse map 2K diffuse map 2K reflection map ------------ Notes: Scenes contain only the model with materials - no cameras, lights etc. OBJ version is the unsmoothed control mesh with UVs, you have to recreate the materials in your 3D application using the provided maps.