The intellectual property depicted in this model, including the brand "marvel entertainment", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
3D model of the cartoon Wolverine with studio. Based on subdivision geometry (TurboSmooth).The Product images were render with a subdivision level 2.
Clean topology, real world scale, all objects are properly named, model centered at origin.
Original file format is 3ds Max 2010. Rendered with V-ray 2.1
1. cartoon_wolverine_max.zip contains max file with V-ray materials and textures.
wolverine.max - scene with studio used for rendering, V-ray renderer and V-ray materials setup. Model is a set of separated objects, standing in a t-pose.
Scene subdivision level 2: 367076 polys / 186063 verts;
2. cartoon_wolverine_fbx.zip,cartoon_wolverine_obj.zip, contains geometry with texture coords.
- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads;
- .max files can be loaded in 3ds Max 2010 or higher. In order to use Vray 2.1 rendering setups and materials.