Cartoon Princess Rigged

Royalty Free License
- All Extended Uses
Included Formats
Maya 2014 Other arnold
OBJ
Texture.zip
Character texture,jpg format.

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3D Model Specifications
Product ID:968301
Published:
Geometry:Polygonal
Polygons:108,916
Vertices:111,959
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2015
Currently sells 41 products
Achievements:
Product Rating
1 Rating Submitted
rkruk
May 10, 2016
Nice in rendering. Rig could be better around hips and limbs, and need more robust facial setup to make for speech.
Description
Cartoon_Princess
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scene format:

Maya 2014(include model material texture rig hair light render setting)

Obj (only the model)
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Plug-in Use:

Arnold for maya 1.1.0.4

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Model:

Clean topology based on quads.

This model is completely UVunwrapped.

Faces: 108916
Tris: 207596
Verts: 111959
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Material and Texture:

The aiSkin SSS shader is Assign to the face and body.

The layerShader and Ai_Standard shader is Assign to the cloth.

The face texture res is 4096 4096.

The arm and leg texture res is 2048 2048.

The cloth and skirt res is 4096 4096.

The number of maps is 32.

You can change the shader type what you want base on the texture.

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Hair:

Hair using maya hair.

The hair simulation method is set to static.

Eyebrows and eyelashes is model not hair.
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Rig:

The body and face is rigged to animation.

The body rig contain stretch and IKFK switch etc features.

The face rig contain blendShape control and Secondary control.

The skin weight is good for various motion.

The head controler is contain display attribute to control show or hide of hair.

The Cloak controler can control hide an show of Cloak .

Skirt and cloak control have keyFrame and Dynamic two types.

The dynamic type of Skirt and cloak is base on maya ncloth.


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Render:

Arnold render is used to render.

Lights in included in the maya scene.

Render directly you will get the effect like preview picture.
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