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Casual Blonde Woman No Rig

Royalty Free License
- All Extended Uses
Included Formats
Nov 19, 2013
CheckMate Pro Certified
3ds Max 2010 V-Ray 2.20.02
Lightwave 9.3 Default Scanline
Cinema 4D R12 Default Scanline
Softimage 7.5 Default Scanline
Maya 7.0 Maya Software
3ds Max 2010 Default Scanline
3D Studio

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3D Model Specifications
Product ID:780183
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since February 2012
Currently sells 52 products
Product Rating
2 Ratings Submitted
This is a concept 3D model of blonde woman character in casual garments (No Rigging, Various formats). This version doesn't include rigging and facial animation. Rigged version is available under the following product ID: 779836.

Originally created with Autodesk 3ds Max 2010. The model is suitable for use in broadcast, high-res film close-ups, advertising, etc.


This product includes two 3ds Max versions:

       A. With V-Ray renderer setups (SSS-materials, displacement maps, V-Ray lights)
       B. With Scanline standard renderer setups (Standard materials, no Displacement maps, basic lighting)

3DS, OBJ, C4D, LWO, SCN and MB formats have Standard materials assigned. All textures are included and assigned. Materials may require some modifications in order to get a realistic result in different software.

Model is built to real-world scale. Units used: Centimeters. Blonde woman is 168 cm tall, and 177 cm on heels.

Character has one haircut included. It is created with geometry and alpha maps. No third-party plug-ins needed.

All clothings shown on previews are included, some of them are hidden. Bare-Feet version doesn't include shoes.

All preview images rendered with V-Ray (information about rendering time you can find below).

....::: TEXTURES :::....

Total number of textures is 13. SSS-material for skin uses 6 high-res textures (resolution up to 8192x8192px). Other textures resolutions vary between 550x500 to 5400x5400. Most textures come in .JPG. Total size of all textures is 138 MB.

....::: POLYCOUNTS :::....

.MAX format:
   - No Subdivision: 17,227 faces and 19,059 vertices
   - Subdivision iteration 1: 62,044 faces and 65,877 vertices
   - Subdivision iteration 1: 241,480 faces and 249,159 vertices

.OBJ, .SCN, .MB formats (include three files for each format):
   - LOW: 17,225 faces and 19,055 vertices
   - MEDIUM: 62,044 faces and 65,877 vertices
   - HIGH: 241,480 faces and 249,159 vertices

.LWO and .C4D formats (include three files for each format):
   - LOW: 17,225 faces and 19,055 vertices
   - MEDIUM: 62,044 faces and 65,877 vertices
   - HIGH: 241,480 faces and 249,159 vertices

.3DS format (includes three files):
   - LOW: 33,978 faces and 20,410 vertices
   - MEDIUM: 123,776 faces and 68,560 vertices
   - HIGH: 482,648 faces and 258,659 vertices

....::: RENDERING TIME :::....

A general render covering the whole body at 1600x1200px resolution on Intel Core i7 930 (3.8Ghz, 4 cores/8 threads) takes:

       A. With V-Ray setups (SSS-materials, displacement, 2 V-Ray lights) - 2 min 33 sec
       B. With Scanline Render setup (standard materials, no displacement, 2 basic lights) - 1 min 06 sec

If you have any questions concerning the product or you need further support please contact via support ticket.
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