2013 Audi Q5 (Low Interior)

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "audi", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Sep 12, 2014
CheckMate Lite Certified
3ds Max 2010 V-Ray 2.20.02
3ds Max 2010 Default Scanline
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
Maya 7.0 Maya Software
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:847289
Published:
Geometry:Polygonal Quads/Tris
Polygons:109,021
Vertices:118,806
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 293 products
Achievements:
Product Rating
2 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "audi", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2013 Audi Q5 with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 12. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 3 textures, which have the same resolution 6144x6144px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format:
       • no MeshSmooth: 109,021 faces and 118,806 vertices
       • MeshSmooth level 1: 434,207 faces and 455,253 vertices
       • MeshSmooth level 2: 1,736,828 faces and 1,778,519 vertices

   - .fbx, .mb and .obj formats:
       • low: 109,021 faces and 118,806 vertices
       • medium: 434,207 faces and 455,253 vertices
       • high: 1,736,828 faces and 1,778,519 vertices

   - .lwo and .c4d formats:
       • low: 109,021 faces and 118,806 vertices
       • medium: 434,207 faces and 455,253 vertices
       • high: 1,736,828 faces and 1,778,518 vertices

   - .3ds format:
       • low: 216,165 faces and 148,317 vertices
       • medium: 868,414 faces and 514,825 vertices
       • high: 3,473,656 faces and 1,937,920 vertices
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