2016 Chevrolet Silverado Commercial

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
May 27, 2016
CheckMate Pro Certified
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 2010 Default Scanline
Maya 2011 mental ray 3.8.1.26
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:1035047
Published:
Geometry:Polygonal Quads/Tris
Polygons:164,106
Vertices:178,449
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 291 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2016 Chevrolet Silverado Commercial with interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set for all objects)
   - Separate objects like body, wheels and doors. Total number of objects is 18. All objects are intelligently named
   - Doors can be opened
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 5 textures, which vary in resolution from 1710x1710px to 3072x3072px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       no MeshSmooth: 164,106 faces and 178,449 vertices
       MeshSmooth level 1: 655,722 faces and 684,446 vertices
       MeshSmooth level 2: 2,622,888 faces and 2,679,672 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       low: 164,106 faces and 178,449 vertices
       medium: 655,722 faces and 684,446 vertices
       high: 2,622,888 faces and 2,679,672 vertices

   - .lwo and .c4d formats (3 files included for each format):
       low: 164,106 faces and 178,449 vertices
       medium: 655,722 faces and 684,446 vertices
       high: 2,622,888 faces and 2,679,525 vertices

   - .3ds format (3 files included):
       low: 327,510 faces and 266,460 vertices
       medium: 1,311,444 faces and 854,820 vertices
       high: 5,245,776 faces and 3,047,940 vertices
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