2015 Porsche Cayenne E-Hybrid (Low Interior)

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "porsche", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Mar 25, 2015
CheckMate Lite Certified
3ds Max 2010 V-Ray 2.20.02
Cinema 4D R12 Default Scanline
3ds Max 2010 Default Scanline
Lightwave 9.3 Default Scanline
Maya 2011 Maya Software
3DS
Autodesk FBX
OBJ

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3D Model Specifications
Product ID:889711
Published:
Geometry:Polygonal Quads/Tris
Polygons:112,340
Vertices:124,030
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since October 2005
Currently sells 289 products
Achievements:
Product Rating
2 Ratings Submitted
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "porsche", is not affiliated with or endorsed by the original rights holders.

Description
High detailed 3D model of 2015 Porsche Cayenne E-Hybrid with low detailed interior.

Main features:

   - Originally created with 3ds Max 2010
   - Two .max files with V-Ray and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default for all objects)
   - Separate objects like body, wheels and lights. Total number of objects is 13. All objects are intelligently named
   - Unit system is set to metric. Real-world scale
   - All textures and materials are included and assigned
   - 3 textures, which vary in resolution from 3072x3072px to 3076x3076px
   - Previews rendered in 3ds Max 2010 with V-Ray 2.20.02

Special notes:

   - Cinema4D and LightWave medium and high poly files geometry consists of all quads
   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 2010 or higher. In order to use V-Ray rendering setups and materials, V-Ray 2.20.02 or higher is required

Polycounts:

   - .max format (only one file included with MeshSmooth level 1 applied to all objects):
       • no MeshSmooth: 112,340 faces and 124,030 vertices
       • MeshSmooth level 1: 448,095 faces and 472,488 vertices
       • MeshSmooth level 2: 1,792,380 faces and 1,840,914 vertices

   - .fbx, .mb and .obj formats (3 files included for each format):
       • low: 112,340 faces and 124,030 vertices
       • medium: 448,095 faces and 472,488 vertices
       • high: 1,792,380 faces and 1,840,914 vertices

   - .lwo and .c4d formats (3 files included for each format):
       • low: 112,340 faces and 124,030 vertices
       • medium: 448,095 faces and 472,486 vertices
       • high: 1,792,380 faces and 1,840,877 vertices

   - .3ds format (3 files included):
       • low: 223,415 faces and 192,232 vertices
       • medium: 896,190 faces and 602,704 vertices
       • high: 3,584,760 faces and 2,120,598 vertices
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