This is a game ready race track for use in any type of game ready project. The entire track is under 43,000 polygons. Detail focus was on the inner racetrack. The only detail outside of the oval is the grandstands, and environment ring. This model also includes a 'Shadow mesh' that lines up with the inside terrain, and fakes a pre-burned in shadow, see above image.
This Track was tested real time with a physics race engine. Make sure you download the sample movies. They show the track being used in real time!