Sitni Sati

FumeFX 2.1 from Sitni Sati
$845.00

FumeFX 2 is the next generation of fire, smoke and explosion creation tools. This unique plug-in is a powerful gaseous fluid dynamics simulator and now offers more features including Wavelet Turbulence and Retiming of existing simulations to help speed your production pipeline. Check it out today!

FumeFX 2.1 SL from Sitni Sati
$195.00

FumeFX 2 SL is a FumeFX artist's best friend. By installing this version of FumeFX on your network slave machines, you can offload your FumeFX simulations to another machine so you can continue to be productive while a slave system does the grunt work. Additionally, it reduces R&D time since the artist can fire off multiple simulations to different slave machines to calculate.

AfterBurn 4.1 from Sitni Sati
$545.00

AfterBurn 4.1 is the standard when it comes to creating volumetric particle effects within 3ds Max. AfterBurn's pedigree is unquestionable and the control it provides FX artists is unparalleled. Version 4.1 further improves upon this standard and provides new, intuitive solutions for the most requested user features.

DreamScape 2.5 from Sitni Sati
$645.00

Build impressive environments to eliminate confusion! DreamScape 2.5 provides users with cutting edge tools for creating realistic landscapes, seascapes, skies, outdoor lighting and more. This incredible plug-in technology is actually a tightly integrated suite of tools that will give you total control over your virtual worlds.

ScatterVL Pro 1.9a from Sitni Sati
$145.00

ScatterVL Pro will let you alter any aspect of volumetric light, even going so far as to allow the use of projector maps! Also included is a special SVL Caustic Map that enables caustics inside the volume. Since this map is actually faking caustics effect, rendering times nearly identical to rendering your scene with plain vanilla Shadow Maps.

Enlight 1.4 from Sitni Sati
$145.00

Enlight is intended to fill the gap between standard 3ds Max lights and physically based radiosity solutions. Flexible, user friendly and fast, it will turn any mesh into a light emitter. With Enlight's Advanced Shadowing System it is very easy to have appropriate illumination and shadowing based upon any object's structure.