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Stone_Procedural_Light_1 - HIGH QUALITY PROCEDURAL stone material - Mental Ray shader
$
mat oth
Marble Beige
$
mat oth
Slate tiles
$
mat oth
Ceramic Tiles Set - Cinema4D
$
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Asphalt or Concrete 1 - Mental Ray - for ground or aerial views - PROCEDURAL!!!
$
mat oth
Concrete Set 1.mat
$
mat oth
Concrete Slabs One - Mental Ray Material - 3ds max2010
$
mat oth
bricks010b.zip
$
mat oth
Preciou(SSS) Cinema 4D Shader Pack
$
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Concrete_1_Grey - Concrete - 3DS MAX 2010 - Mental Ray Material
$
mat oth
Brick_2_Red - Procedural Red Brick - 3DS MAX 2010 - Mental Ray Material
$
mat oth
Brick_Old_1 - HD Old Brick - 3ds Max 2010 - Mental Ray material
$
mat oth
G69-GRANITE VISMAT VOL#1
$.90
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Stone_Procedural_red_1 - HIGH QUALITY PROCEDURAL stone material - Mental Ray shader
$
mat oth
CMU_Rough_Procedural_Light_1 - HIGH QUALITY PROCEDURAL CMU material - Mental Ray shader
$
mat oth
Rock_Rusty_2 - PROCEDURAL rock or stone material - 3ds max2010 Mental Ray shader
$
mat oth
Rock_ChalkTan_1 - PROCEDURAL rock or stone material - 3ds max2010 Mental Ray shader
$
mat oth
Rock_TanDark_1 - PROCEDURAL rock or stone material - 3ds max2010 Mental Ray shader
$
mat oth
Rock_Rusty_1 - PROCEDURAL rock or stone material - 3ds max2010 Mental Ray shader
$
mat oth
Rock_Grey_1 - PROCEDURAL rock or stone material - 3ds max2010 Mental Ray shader
$
mat oth
CMU_Rough_Procedural_MultiColor_1 - HIGH QUALITY PROCEDURAL CMU material - Mental Ray shader
$
mat oth
CMU_Rough_Procedural_MedGrey_Light_1 - HIGH QUALITY PROCEDURAL CMU material - Mental Ray shader
$
mat oth
CMU_Rough_Procedural_Brown_1 - HIGH QUALITY PROCEDURAL CMU material - Mental Ray shader
$
mat oth
Brick Material Pack
$.95
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concrete.c4d
$
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finemarble.c4d
$.99
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coldstone.c4d
$.99
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Stone_AR1 - High quality stone material - Mental Ray shader.
$
mat oth
WET_Stone_AR1 - High quality wet stone material - Mental Ray shader.
$
mat oth
Stone_AR_3 - HIGH QUALITY stone material - Mental Ray shader
$
mat oth
Rock_Light_1 -  PROCEDURAL rock or stone material - 3ds max2010 Mental Ray shader
$
mat oth
Stone_Procedural_Grey_Light_1 - HIGH QUALITY PROCEDURAL stone material - Mental Ray shader
$
mat oth
Stone_Procedural_ChalkTan_1 - HIGH QUALITY PROCEDURAL stone material - Mental Ray shader
$
mat oth
Stone_Procedural_Tan_Limestone_1 - HIGH QUALITY PROCEDURAL stone material - Mental Ray shader
$
mat oth
Stone_Procedural_GreyDark_1 - HIGH QUALITY PROCEDURAL stone material - Mental Ray shader
$
mat oth
EIFS_3 - High Quality PROCEDURAL EIFS/Stucco material - 3ds max 2010 Mental Ray shader
$
mat oth
Concrete_1_Old - Old Concrete - 3DS MAX 2010 - Mental Ray Material
$
mat oth
Concrete_1_Leaking - Old Leaking Concrete - 3DS MAX 2010 - Mental Ray Material
$
mat oth
Concrete_1 - Concrete - 3DS MAX 2010 - Mental Ray Material
$
mat oth
Concrete_1_Light - Concrete - 3DS MAX 2010 - Mental Ray Material
$
mat oth
Brick_2_Tan - Procedural Tan Brick - 3DS MAX 2010 - Mental Ray Material
$
mat oth
High Quality Cinema 4D Stone Materials Pack
$
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CMU_Rough_Procedural_MultiColor_MedGrey_Light_1 - HIGH QUALITY PROCEDURAL CMU material - Mental Ray shader
$
mat oth
CMU_Rough_Procedural_MedGrey_1 - HIGH QUALITY PROCEDURAL CMU material - Mental Ray shader
$
mat oth
CMU_Rough_Procedural_MultiColor_MedGrey_1 - HIGH QUALITY PROCEDURAL CMU material - Mental Ray shader
$
mat oth
CMU_Rough_Procedural_Brown_MultiColor_1 - HIGH QUALITY PROCEDURAL CMU material - Mental Ray shader
$
mat oth
CMU_Rough_Procedural_BrownMed_1 - HIGH QUALITY PROCEDURAL CMU material - Mental Ray shader
$
mat oth
CMU_Rough_Procedural_BrownMed_MultiColor_1 - HIGH QUALITY PROCEDURAL CMU material - Mental Ray shader
$
mat oth
Rock_GreyDark_1 - PROCEDURAL rock or stone material - 3ds max2010 Mental Ray shader
$
mat oth
Rock_Red_1 - PROCEDURAL rock or stone material - 3ds max2010 Mental Ray shader
$
mat oth
Rock_GreyVari_1 - PROCEDURAL rock or stone material - 3ds max2010 Mental Ray shader
$
mat oth
Fryrender Turquoise.
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Fryrender lazurite.
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Mental Ray Procedural Tiles 1x1
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Mental Ray Procedural Tiles 1x1 Color Noise
$
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Mental Ray Procedural Tiles 1x1 Offset
$
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Mental Ray Procedural Tiles 1x1 Offset Color Noise
$
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Mental Ray Procedural Tiles 1x1 Offset V2 Color Noise
$
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Mental Ray Procedural Tiles 1x2
$
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Mental Ray Procedural Tiles 1x2 Offset Color Noise
$
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Mental Ray Procedural Tiles 1x2 Offset V2
$
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Mental Ray Procedural Tiles 1x2 Offset
$
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Mental Ray Procedural Tiles 1x3
$
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Mental Ray Procedural Tiles 1x3 Color Noise
$
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Mental Ray Procedural Tiles 1x3 Offset
$
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Mental Ray Procedural Tiles 1x3 Offset Color Noise
$
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Scanline Procedural Tiles 1x1(1)
$
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Scanline Procedural Tiles 1x1  Color Noise
$
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Scanline Procedural Tiles 1x1 Offset
$
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Scanline Procedural Tiles 1x1 Offset  Color Noise
$
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Scanline Procedural Tiles 1x1 Offset V2
$
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Scanline Procedural Tiles 1x1 Offset V2  Color Noise
$
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Scanline Procedural Tiles 1x2
$
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Scanline Procedural Tiles 1x2  Color Noise
$
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Scanline Procedural Tiles 1x2 Offset
$
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Scanline Procedural Tiles 1x2 Offset  Color Noise
$
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Scanline Procedural Tiles 1x2 Offset V2
$
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Scanline Procedural Tiles 1x2 Offset V2  Color Noise
$
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Scanline Procedural Tiles 1x3
$
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Scanline Procedural Tiles 1x3  Color Noise
$
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Scanline Procedural Tiles 1x3 Offset
$
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Scanline Procedural Tiles 1x3 Offset  Color Noise
$
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V-Ray Procedural Tiles 1x1 Color Noise
$
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V-Ray Procedural Tiles 1x1 Offset Color Noise
$
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V-Ray Procedural Tiles 1x1 Offset V2 Color Noise
$
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V-Ray Procedural Tiles 1x2 Color Noise
$
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V-Ray Procedural Tiles 1x2 Offset Color Noise
$
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V-Ray Procedural Tiles 1x2 Offset V2 Color Noise
$
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V-Ray Procedural Tiles 1x3 Offset Color Noise
$
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V-Ray Procedural Tiles 1x3 Offset Color Noise
$
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Wall of an old temple for Fryrender.
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Red brick wall
$
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Brick Wall
$
mat oth
Marble Sand
$
mat oth
Marble beige Tiles
$
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Bricks and Stones
$
mat oth
Exterior Tiles
$
mat oth
Fryrender Nephrite.
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Photorealistic plasticine
$
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Linoleum Tiles
$.05
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