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• Develop technical design specification, implementation and test plans.
• Clearly communicate technical requirements to artists and producers.
• Research tools and processes to improve workflow.
• Contribute innovative ideas towards all aspects of game production and development.
• Help manage engineering contractors
• 3+ years commercial programming experience. Game industry experience preferred.
• Bachelor degree in Computer Science or related field, or equivalent training and professional experience.
• Demonstrated knowledge of good software engineering practices.
• Excellent written and oral communication skills.
• Strong debugging skills, including ability to work with large existing codebases.
• Familiarity with source code control systems, e.g. Subversion.
• C++, C# (Visual C++ / Visual .NET experience preferred)
• DirectX, OpenGL
• Scripting language experience (Perl, ActionScript, Unreal Script, etc.)
• Network Programming
• Windows application development
• Tools and art pipeline development
• Torque Game Engine experience
• HLSL programming
• Web services
• Flash/Flex scripting
• Experience with 3ds Max or Maya
• Design and implement highly usable Web 2.0 and Flash interfaces with the best possible user experience, working with engineers, product managers, sales/marketing, and executive management.
• Produce high level flows and detailed prototypes and mockups to effectively test and communicate designs.
• Work with our team to validate designs and iterate on findings.
• Maintain current knowledge of what's possible with the technologies and interface standards across the broad range of platforms and browsers we support.
• Work with all product teams to create a superior end-user/customer experience for all TurboSquid, Inc. product lines.
• Create any necessary UI resources, (icons, graphics, text.
• BA/BS or MA/MS in related field
• 3+ years experience designing highly usable, effective interfaces for web and desktop applications
• Experience with user-centered design methodologies
• Strong information and interaction design experience
• Experience developing conceptual models, flowcharts, prototypes, detailed UI design requirements, and interface designs
• Strong visualization and presentation skills, (for example Illustrator, PhotoShop, Visio)
• Mastery of cross-browser and cross-platform design issues
• Portfolio of successful products
• Demonstrated understanding of how implementation decisions impact user experience in terms of browser compatibility, accessibility, internalization and performance
• Strong skills in prototyping and current front end standards
• Experience conducting usability testing and analysis
• Experience in the computer game, 3D or animation market spaces
Before applying, please review TurboSquid’s main website (www.turbosquid.com), create a member account, explore the site, and learn about the service. If you are interested in computer games, definitely visit TurboSquid’s new business (www.gameflood.com). If you want to submit a member account from GameFlood in addition, that would be welcomed but is not required.
If you meet the above requirements and are interested in the position, please send the following to jobs@turbosquid.com:
- Cover letter (as body of the email) that discusses to which specific aspects of TurboSquid’s business you offer particular value. Make sure to include your TurboSquid or GameFlood member account name in the cover letter
- Resume (as attachment to email) along with any references and salary requirements
- Put "Chief Marketing Officer", "Software Engineer", or "Interface Designer", in the subject line of your email, or it may be blocked by our spam filter
Applications that do not include all three attributes will not be considered.
Benefits include competitive salary, 401k match, stock options, health care contributions, 15 days of paid time off and 9 company holidays.
NO PHONE CALLS, please. TurboSquid is an Equal Opportunity Employer. Posted 09/11/07.
Please email your resume with a cover letter to jobs@turbosquid.com.
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