| Have you modeled a human head, but lack the time to add a proper ear? This unsurfaced subpatch ear is bordered by eight points for quick welding to the rest of a human head model. Use the point group called 'Attachment Points' to select and see which points should be welded to your head model. These 'Attachment Points' are selected in the preview images. The 'pinching' shown in the Smooth Shade OpenGL screenshot is an artifact that disappears when the polygons are frozen or rendered. |