| finalDOF™ is cebas' next generation rendering effects plug-in tool for Depth Of Field (DOF) and Motion Blur for 3ds Max and Autodesk VIZ 2005 users. finalDOF is the first plug-in ever to break the borders of the newly introduced layered G-Buffer channels of 3ds Max 6 and 7! With its full support of unlimited G-Buffer channels, finalDOF outperforms any standard 3ds Max Render Effect. High quality Anti-aliasing reconstruction after applying a render effect is only possible with the use of all sub pixel information available from the renderer. Until now, true Depth-of-Field renderings took several minutes to produce, even with an optimized raytracer like finalRender Stage-1 or mental ray. In some cases, it takes hours to render such effects with other renderers. finalDOF on the other hand renders in near REALTIME and allows interactive rendering of DOF and motion blur effects right from within 3ds Max. Just look at what you get: Feature list: - Interactive Depth of Field and Motion Blur Render Effect
- True Bokeh Render Effect Based on HDRI Information
- Advanced Distance Based Tinting Feature
- Full DOF Control Through Freely Adjustable Range Curves
- Independent Curve Controls for Front and Back Blur
- Advanced Blur Depth Blending with Near Zero DOF Edge Artifacts
- Combined DOF & Motion Blur to Get Ultra Fast Render Results
- Advanced Interactive Motion Blur Render Effect
- Selective Motion Blur Rendering
- Multi-Layered Motion Blur Render Effect
- Full Scene or Selective Camera Motion Blur
- True Vector Based Motion Blur (Rotation, Movement)
- HDRI-Support for Motion Blur & DOF Effects
Technical Specifications: - 3ds Max 6, 7, 8, 9 or 2008
- An installed network card
- Minimum RAM 512 MB
- WindowsXP/Win2003
- P4HT or Athlon64
- 300MB free Disk Space
- Any renderer with layered G-Buffer support
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