Dwarf Knight D2K2

All Extended Uses
Included Formats
Other links
OBJ
3D Model Specifications
Product ID:948572
Published:
Geometry:Polygonal Quads/Tris
Polygons:35,629
Vertices:36,560
Textures:No
Materials:No
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since July 2010
Currently sells 165 products
Achievements:
Unrated
Product Rating
Description
This is a high polygon sculpt of Dwarf Knight. it is one amongst many in the Dwarf Kight Series product line.

Character is 152 cm tall (4 feet 9 inches)

....::: FILES & FORMATS INFO :::....
This product has been resurfaced with clean topology, UVed and polypainted. Product is provided in .ztl and .obj format. You need zbrush 4r7 and above to open the ztl file

Zbrush subtool subdivision levels range from 1 to 6,7 and 8.

obj version is provided in 3 subdivision levels which can be re-exported from zbrush if needed.

**Links to free video tutorials on how to use GoZ in zbrush with Maya,3ds Max and Cinema 4D provided with product download



....::: GEOMETRY LIST :::....
Head and shoulders
eyes
tongue
teeth
eyebrows
mustache
mustache wrap
braids
braid end ties
braid hair tips
beard
beard wrap
beard wrap lace
beard wrap lace end
Pauldron(Shoulder armor)
Pauldron straps
Breastplate
Breastplate straps
ChainMail shirt
rebrace (upper arm armor)
couter (elbow armor)
vambrace ( lower arm armor)
gauntlets(hand armor)
pants
leg under armor padding
tasset (drapping thigh armor)
cuissie (upper leg armor)
poleyn (knee armor)
greaves (lower leg armor)
sabaton (feet armor)
Tabard (waist cloth)
belt
lower torso belts

....::: POLYPAINT & MATERIALS :::....
Every single subtool/mesh, but the armor and belt buckle metals, has been polypainted.

The metals of this product have a pure white rgb color. They rely on the pixologic's MAH_Shiny(armor) and Reflected Yellow(belt buckles) matcap materials for their shiny metal look. These materials can be downloaded on the pixologic site in the materials section.

All other assets have detailed paint work. Baking textures with these assets will product rich diffuse maps.

**Links to free video tutorials on how to convert polypaint to textures and export them out of zbrush provided with product download

**Links to free video tutorials on how to use MutiMap exporter, that ships with zbrush, to export other detail tetures(Normal, Dispalcement, Bump, etc) provided with product download
Related Products
More Products by Artist