White Llama

All Extended Uses
Included Formats
Maya 2016 mental ray
OBJ
Other

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3D Model Specifications
Product ID:1056504
Published:
Geometry:Polygonal Quads only
Polygons:19,272
Vertices:35,164
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since September 2007
Currently sells 174 products
Achievements:
Unrated
Product Rating
Description
3D model of White Llama (Shave and a Haircut) created in Maya 2016.
Real-world scale.
Units: cm.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation.
Please watch attached video with rig preview.
Also rig's readme file attached.
MODEL NOT ANIMATED!

PLEASE NOTE:
SHAVE AND A HAIRCUT PLUGIN USED!
version 9.0v53

If you will render model without plugin - you will get only base model without fur.

Model Exported to .obj format (without fur)

White_llama_pose0-10.mb using White_Llama.mb as reference.

Polygons:
Faces: 19272
Vertices: 35164

Textures:
body_diff.png (4096x4096)
body_bump.png (4096x4096)
body_specular.png (4096x4096)
body_baldness.png (4096x4096)
body_density.png (4096x4096)
body_kink.png (4096x4096)
body_rand.png (4096x4096)
body_reflection.png (4096x4096)
body_tipwidth.png (4096x4096)
root_color.png (4096x4096)
zstudiolight.tga (1024x1024) environment map

Rig description:
MainControl - controls whole model position and rotation
Body_Control - controls body position and rotation
Hips_Control - controls hips position and rotation
Chest_Control - controls chest position and rotation
Back_Control1-2 - control back position and rotation
Tail_Control - controls tail rotation
Neck_Control1-5 - controls neck rotation and position
Head_Control - controls head rotation and position
lLip_Control - controls left lip
rLip_Control - controls right lip
Nose_Control - controls nose position
lEar_Control1-2 - control left ear rotation
rEar_Control1-2 - control right ear rotation
Jaw_Control - controls jaw opening
Tongue_Control1-3 - control tongue rotation and stretching
lEye_Control - left eye taget
rEye_Control - right eye target
liris_Control - left eye's iris size
riris_Control - right eye's iris size
leyelids_Control - close left eye
reyelids_Control - close right eye
lCollar_Control - controls left collar rotation
rCollar_Control - controls right collar rotation
lfFoot_Control, lfLeg_Control - control left front leg
rfFoot_Control, rfLeg_Control - control right front leg
lbupleg_Control - controls left upper leg rotation
rbupleg_Control - controls right upper leg rotation
lbFoot_Control, lbLeg_Control - control left rear leg
rbFoot_Control, rbLeg_Control - control right rear leg
lfknee_Control - controls left front leg knee rotation
rfknee_Control - controls right front leg knee rotation
lbknee_Control - controls left rear leg knee rotation
rbknee_Control - controls right rear leg knee rotation
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