Snowflake Openwork 01 Low-Poly

by x_OL
All Extended Uses
Included Formats
3ds Max 2012 V-Ray 2.40.03
3ds Max 2012 Default Scanline 2012
Autodesk FBX 2012
OBJ
3D Model Specifications
Product ID:998180
Published:
Geometry:Polygonal Quads/Tris
Polygons:4,608
Vertices:3,936
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since October 2007
Currently sells 1 products
Achievements:
Unrated
Product Rating
Description
************** Model desription and specs: ***************

This model is suitable for Particle systems closeups, Game engines, Simulations, Animations renderings or Illustrations and everywhere where polycount and saving of hardware resources are necessary.

==== Geometry =====
High quality Low-Poly model
clear and accurate topology - mostly quads
Optimized low polycount - 4608 Polygons or 8084 Triangles (!don't need to summarize these numbers. Each of these numbers displays the full polycount of the whole model - in different units.)
Solid surface - without self-intersections and overlapping - optimized for transparent material (inside the object there are no any surfaces or polygons - so superfluous details will not appear inside the object when you render with any transparent materials)
Diameter = 35cm

==== General ====
All files contain only one model - without any additional objects - and ready to Import. Model with lighting scene saved in additional file.
Package include 2 variants of Low-Poly model with Smooth and Hard shading
Renders are without any postprocessing
The main feature of this model is the low polycount.

==== UV =====
Efficient and dense placement of UV-Clusters - Manually Unwrapped
All UV-clusters in same scale
All the clusters collected in six equal groups - each group according to each side of the snowflake

==== Selection ====
Easy to modify or detach:
(You can see some of this selection sets in Preview Images)
- this feature supported only in .max - files
- there is Selection Sets at 'Polygon' sub level for every main details groups
- main modular element (1 snowflake side) -select Material ID 3
- end caps of snowflake - select Material ID 2 and ID 4
- available only in .max - files

==== Rendering ====
Contains a fully configured V-Ray material
In Files without V-Ray - simple Standart Material with diffuse texture assigned

==== Game Engine
Tested in CryEngine - *.obj file
You can see screenshots from CryEngine in Preview images

==== List of Files ====
.max - 2 variants of file with hard and smoothed shading - V-Ray Material
.max - 2 variants of file with hard and smoothed shading - V-Ray Material + Lighting Scene
.max - 2 variants of file with hard and smoothed shading - Standart material with texture
.obj - 2 variants of file with hard and smoothed shading - Standart material with texture
.fbx - 2 variants of file with hard and smoothed shading - Standart material with texture

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==== About Author ====
I am professional 3D-Artist with experience of work since 2003 in different fields of 3D and 2D graphics. I worked in game industry and in visualisation studios. So I have experience in creating of optimized models and textures for real-time engines, and also I have experience in creating of high-detailed scenes for static rendering or pre-rendered environments.
I offer only high quality models with optimised and clean topology - without any excessive polygons.
I hope you will be pleased to work with my models.
I would like to suggest you look at my other models. If you want to go to my gallery - click on my username X_OL.
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