1995 GMC Sierra

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Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Nov 18, 2011
CheckMate Lite Certified
3ds Max 7.0 Native Default Scanline
Cinema 4D 9.6 Default Scanline
Lightwave 9.3 Default Scanline
3ds Max 7.0 Brazil 2.1
Softimage 7.5 Default Scanline
Maya 7.0 Default Scanline
Other Formats
3D Model Specifications
Product ID:539188
Geometry:Polygonal Ngons used
UV Mapped:Yes
Unwrapped UVs:No
TurboSquid Member Since October 2005
Currently sells 274 products
1 Rating Submitted
Product Rating
High detailed 3D model of 1995 GMC Sierra (exterior only).

   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history (MeshSmooth level 1 is set by default)
   - 5 separate objects. All objects are intelligently named
   - Unit system is set to metric. The dimensions are real
   - All textures and materials are included and assigned
   - Each file was checked before upload. There are no issues regarding geometry, texture coordinates or missing textures
   - Previews rendered in 3ds Max 7.0 using Brazil R/S

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required


   - .max format:
       • no MeshSmooth: 39,051 faces and 45,780 vertices
       • MeshSmooth level 1: 153,449 faces and 168,696 vertices
       • MeshSmooth level 2: 613,796 faces and 643,324 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 39,196 faces and 45,780 vertices
       • medium: 153,449 faces and 168,696 vertices
       • high: 613,796 faces and 643,324 vertices

   - .3ds format:
       • low: 75,330 faces and 45,385 vertices
       • medium: 306,896 faces and 172,491 vertices
       • high: 1,227,590 faces and 658,444 vertices
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