Snowmobile Yamaha Nytro FX

Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "yamaha", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Aug 3, 2015
CheckMate Pro Certified
3ds Max 2010 Native V-Ray 2.40.03
3ds Max 2010 Default Scanline
Maya 2015 Default Scanline rendererVersion
3ds Max 2010 mental ray rendererVersion
Other Formats
Autodesk FBX 2015
Other Files
Different Colors
Colors PSD Source
3D Model Specifications
Product ID:530867
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since January 2003
Currently sells 38 products
1 Rating Submitted
Product Rating
3D model of the Yamaha Nytro FX Snowmobile.

- Proper quad modeling which allows any level of resolution and close ups. this model is more than 99% quad.
- Seamless UV mapping for the main parts.
- All objects, textures and materials are properly named.
- Supplied with extra textures for changing the colors.
- Uses as few materials/shaders as possible to reduce editing time.

- Max 2010
*VRay (Native): Uses blend materials with high glossiness subdivisions.
*VRay Optimized: simple materials with no VRay blend materials, low glossiness subdivisions.
*Mental Ray: Arch & design materials
*Scanline: Standard materials, no reflective properties.

- Maya 2015: Simple Blinn Shaders with no reflective properties setup.

-FBX: Exported from Max 2015 (preserve edge orientation unchecked)


Preview thumbnails were rendered using 3ds MAX VRay, render scene is not supplied with the model.

Textures list:
- 4K main color.
- 1K miscellaneous (suspension, logo, buttons, display) .
- 1K chair (color, spec, bump).
- 512 grille.
- 256 indicator light.

Accompanying Product Files

- JPGs of the main color map, chair and miscellaneous in red,green and white. JPGs of the color maps without any color level adjustment, PSD files of all the colors, main PSD file layered to easily adjust texture details.
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