This is a props pack containing 10 different photorealistic pavement borders. Their primary destination is for in game use.
The pack contains:
1. Low resolution (in game) optimized models (all in one scene): -Poly count: varying from 6 to 52 triangles, depending on complexity. Alltogether count 338 triangles. -Basic materials with linked textures. 2. Photorealistic textures.
Note: All textures are provided in both .tga and .psd version for easy editing.
Each prop object have its own textures: diffuse map, normal map and specular map.
Texture sizes:
pavement_border_01: 512x256 pixels (DM,NM,SM) pavement_border_02: 512x256 pixels (DM,NM,SM) pavement_border_03: 512x512 pixels (DM,NM,SM) (four border versions with the same pavement) pavement_border_04: 512x512 pixels (DM,NM,SM) pavement_border_05: 512x512 pixels (DM,NM,SM) (five border versions with the same pavement) pavement_border_06: 512x512 pixels (DM,NM,SM) (six border versions) pavement_border_07: 512x512 pixels (DM,NM,SM) pavement_border_08: 512x512 pixels (DM,NM,SM) pavement_border_09: 512x256 pixels (DM,NM,SM) (two border versions) pavement_border_10: 512x256 pixels (DM,NM,SM)
Pixel ratio is 128 pixels/meter
Formats provided:
1.pavement_border_pack_maya2008.ma and pavement_border_pack_maya2008.mb -Maya 2008 scenes; -Materials with all textures linked (needs High Quality Rendering activated to see all materials in viewport). 2.pavement_border_pack_fbx.fbx -fbx file exported from Maya; -should open in most 3d applications that feature .fbx importers; -the textures might need reopening. 3.pavement_border_pack_Max9.max -basic Max 9 scene; -materials have been loaded in Material Editor. 4.pavement_border_pack_obj.obj -obj file exported from Maya; -should open in most 3d applications that feature .obj importers; -the textures might need reopening. 5. pavement_border_pack_Textures.zip + texture archive
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