Pavement Border Pack

All Extended Uses
Included Formats
Autodesk FBX
3ds Max 9
Maya 2008
OBJ
Other
3D Model Specifications
Product ID:521158
Published:
Geometry:Polygonal
Polygons:338
Vertices:386
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Unknown
Unwrapped UVs:Unknown
Artist
TurboSquid Member Since February 2009
Currently sells 16 products
Achievements:
1 Rating Submitted
Product Rating
stormblaast
Jul 20, 2011
Description
This is a props pack containing 10 different photorealistic pavement borders. Their primary destination is for in game use.

The pack contains:

1. Low resolution (in game) optimized models (all in one scene):
        -Poly count: varying from 6 to 52 triangles, depending on complexity. Alltogether count 338 triangles.
        -Basic materials with linked textures.
2. Photorealistic textures.

Note: All textures are provided in both .tga and .psd version for easy editing.

Texture suffixes:

_DM : diffuse map
_NM : specular map
_SM : normal map


Each prop object have its own textures: diffuse map, normal map and specular map.

Texture sizes:

pavement_border_01: 512x256 pixels (DM,NM,SM)
pavement_border_02: 512x256 pixels (DM,NM,SM)
pavement_border_03: 512x512 pixels (DM,NM,SM) (four border versions with the same pavement)
pavement_border_04: 512x512 pixels (DM,NM,SM)
pavement_border_05: 512x512 pixels (DM,NM,SM) (five border versions with the same pavement)
pavement_border_06: 512x512 pixels (DM,NM,SM) (six border versions)
pavement_border_07: 512x512 pixels (DM,NM,SM)
pavement_border_08: 512x512 pixels (DM,NM,SM)
pavement_border_09: 512x256 pixels (DM,NM,SM) (two border versions)
pavement_border_10: 512x256 pixels (DM,NM,SM)

Pixel ratio is 128 pixels/meter

Formats provided:

1.pavement_border_pack_maya2008.ma and pavement_border_pack_maya2008.mb
        -Maya 2008 scenes;
        -Materials with all textures linked (needs High Quality Rendering activated to see all materials in viewport).
2.pavement_border_pack_fbx.fbx
        -fbx file exported from Maya;
        -should open in most 3d applications that feature .fbx importers;
        -the textures might need reopening.
3.pavement_border_pack_Max9.max
        -basic Max 9 scene;
        -materials have been loaded in Material Editor.
4.pavement_border_pack_obj.obj
        -obj file exported from Maya;
        -should open in most 3d applications that feature .obj importers;
        -the textures might need reopening.
5. pavement_border_pack_Textures.zip + texture archive

Enjoy!
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