This one was originally made for a interior scene visualization.
It fits well in child's room because of the good variety of available colors, but it can also be used equally well on working desks and offices in it's default grey color. Some designers put it even in the bedroom.
The scene includes 4 lamps in different positions and colors - see the preview images. There is additional materials in the material editor - 7 colors in total.
The lamps are put in the most common positions they would be in a real interior, but they also can be easily put in any position thanks to the properly organized groups and pivot points for rotation.
The only thing you will have to re-adjust if you rotate the arms in different positions is the wire, but it is piece of cake because it is a renderable spline.
The v-ray scene includes v-ray lights for the bulbs and respectively omni lights for the standard materials scene.
Drag and drop ready (no background objects,lights and cameras in the scene).
Built to real-world scale.
Polycount for one lamp:
The _max archive file contains separate v-ray and standard materials scenes for max2009.
3DS, FBX, DWG and OBJ versions available.
Four type of OBJ files exported for Cinema4D, Maya, XSI and Poser.