Squirrel (FUR)

All Extended Uses
Included Formats
Dec 5, 2011
CheckMate Pro Certified
Maya 2011 Native mental ray
Other Formats
OBJ obj/mtl Default Scanline
Autodesk FBX fbx Default Scanline
3D Model Specifications
Product ID:534011
Published:
Geometry:Polygonal Quads only
Polygons:6,636
Vertices:6,650
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since September 2005
Currently sells 299 products
Achievements:
2 Ratings Submitted
Product Rating
Description
---UPDATED 2011---

High Detailed Realistic Squirrel, completely UVmapped and smoothable, made with Maya 2011 - Shave and A Haircut for fur (see the bottom of the page for further informations)
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This scene is Ready to render exactly as you see above (-see NOTE-) with MentalRay settings.
This model has been modeled with a clean topology based on loops and quads. It is ready to be rigged and smoothable.

-Teeth and Tongue included.

The model is provided with 4k high resolution texture (.TGA)

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This pack includes all the following formats:

.ma (maya 2011 ascii)
.mb (maya 2011 binary)
.obj (alias wavefront)
.fbx (Autodesk)

FBX is directly exported from Maya.
Obj is directly exported from Maya (.mtl included)

Polycount (quads) (ma,mb,obj,fbx):

total:6636
main: 5952
eyeballs: 256
teeth and tongue: 428
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NOTE:
The Fur is made with Shave and A Haircut for Maya 2011 so you would need that software to render the fur out.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.
The actual rendering time is about 4 minutes for an HD 1200x1200 frame (rendered on a system based on intel pentium quadcore with 8 gigs ram)
--6 different hair systems for a total of 230k hair prims.
The Shave and Haircut Fur is included in all MAYA 2011 formats (.ma/mb)
The OBJ and FBX formats don't include the Shave and Haircut Fur (see 'just textures' image)
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The images on white background have been made for presentation purpose as per Turbosquid request, the actual light rig is including ground shadow setup (see the other renderings with coloured background)

NO POSTWORK ON THESE RENDERS (MENTAL RAY)

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