HDR 360 pano 3D Road03 Cobblestone

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Included Formats
Other
Other Files
hdr_360_pano_road03_cobblestone_bg.jpg
full 7k background image, tonemapped version of th
hdr_360_pano_road03_cobblestone_env.hdr
small SH blurred version of the same image, for FG
DSC_5887.jpg
background plate
DSC_5893.jpg
background plate
DSC_5916.jpg
background plate
DSC_5927.jpg
background plate
DSC_5931.jpg
background plate
DSC_5949.jpg
background plate
DSC_5955.jpg
background plate
DSC_5958.jpg
background plate
photoscan_road03_v03.fbx
3D model, fbx format
photoscan_road03_v03.obj
3D model, obj format
photoscan_road03_v03.zip
3D model, with basic mental ray shaders, maya asci
photoscan_road03_v01.exr
photoscan_road03_v01.png
Specifications
Product ID:830783
Published:
Width:7,000
Height:3,500
Color Depth:32 bit
Tileable:Yes
Alpha Channel:No
Multiple Layers:No
Animated:No
Artist
TurboSquid Member Since January 2003
Currently sells 46 products
Achievements:
Unrated
Product Rating
Description
A series of road scenes with bright lowering sun which works great for showcasing car renders.
This is a 32-bit floating point 360 degree HDR panoramic equirectangular image of an afternoon sun lowering on a small tight enclosed cobblestone road in Gloria, Rio de Janeiro Brazil. This image can be used in any 3D package for Image Based Lighting IBL. The full range of light in this scene is contained in the HDR image and will be strong enough to illuminate your 3D scene and cast shadows. I shot this 7 level exposure wedge, with a range from 0.4 sec to 1/4000 in step size of 1 and 1/3 EV’s. That gives a range of over 12 EV’s of light in this one exterior pano. Stop down the image in Nuke and check with the eyedropper to see top sun pixel values in the high 90’s. To see a full rez version and fly around the scene close up please search Tojek_VFX on 360cities website. Exact location of the shot is Rio de Janeiro, Brazil, Gloria, google map latlong, -22.924052, -43.175696

One special thing about this pano is after capturing the wedged photos, I quickly hid the tripod and shot 50 pictures of the exact spot so I could later create a full textured 3D photogrammetry model of the area. This 3D model is included with color matched texture, in formats obj, fbx, and maya ascii so you can place your object in the perfect scaled physical space as well as the lighting at that moment.
-Full resolution 7000x3500 .hdr 360 Panorama 32-bit
-Full resolution .jpg background image
-Low resolution 700x350 diffuse light map (made seamless and blurry with Diffuse Convolution)
-Low res .jpg tonemapped preview only image (made with photomatix to accent details)
-A set of 7 RAW background images with full EXIF data
-3D road01 model, high rez photogrammetry for reference, also with EXR linear color map in HDR format, obj, fbx, ma 2013.
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