HDR 360 pano 3D Road01 Cobblestone

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Included Formats
Other
Other Files
DSC_0455.NEF
Raw background plate of the road01 site at time of
DSC_0497.NEF
Raw background plate of the road01 site at time of
DSC_0509.NEF
Raw background plate of the road01 site at time of
DSC_0518.NEF
Raw background plate of the road01 site at time of
DSC_0533.NEF
Raw background plate of the road01 site at time of
DSC_0539.NEF
Raw background plate of the road01 site at time of
DSC_0540.NEF
Raw background plate of the road01 site at time of
model_road01_v03.fbx
fbx version of the model
model_road01_v03.obj
obj version of the model
road01_model_v03.ma
maya 2013 ascii version of the model
model_road01_v02_cc.hdr
This is the UV mapped texture from photogrammetry,
projection1-road01_geo.1.png
BEST TEXTURE, hdr, 32-bit projected spherical text
Specifications
Product ID:827132
Published:
Width:7,200
Height:3,600
Color Depth:32 bit
Tileable:Yes
Alpha Channel:No
Multiple Layers:No
Animated:No
Artist
TurboSquid Member Since January 2003
Currently sells 46 products
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Description
A series of road scenes with bright lowering sun which works great for showcasing car renders.
This is a 32-bit floating point 360 degree HDR panoramic equirectangular image of an afternoon sun lowering on a small tight enclosed cobblestone road in Gloria, Rio de Janeiro Brazil. This image can be used in any 3D package for Image Based Lighting IBL. The full range of light in this scene is contained in the HDR image and will be strong enough to illuminate your 3D scene and cast shadows. I shot this 9 level exposure wedge, with a range from 0.4 sec to 1/4000 in step size of 1 and 1/3 EV’s. That gives a range of over 12 EV’s of light in this one exterior pano. Stop down the image in Nuke and check with the eyedropper to see top sun pixel values in the high 90’s. To see a full rez version and fly around the scene close up please search Tojek_VFX on 360cities website. Exact location of the shot is Rio de Janeiro, Brazil, Gloria, google map latlong, -22.923372, -43.174691

One special thing about this pano is after capturing the wedged photos, I quickly hid the tripod and shot 50 pictures of the exact spot so I could later create a full textured 3D photogrammetry model of the area. This 3D model is included with color matched texture, in formats obj, fbx, and maya ascii so you can place your object in the perfect scaled physical space as well as the lighting at that moment.
-Full resolution 7200x3600 .hdr 360 Panorama 32-bit
-Full resolution .jpg background image
-Low resolution 700x350 diffuse light map (made seamless and blurry with Diffuse Convolution)
-Low res .jpg tonemapped preview only image (made with photomatix to accent details)
-A set of 9 RAW background images with full EXIF data
-3D road01 model, high rez photogrammetry for reference, also with EXR linear color map in HDR format, obj, fbx, ma 2013.
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