The Laurel Wreath is a circular, interlocking head piece, made from the branches of the bay laurel, and worn in ancient times by the Romans and Greeks as a symbol of victory and other achievements. This 3D representation has been UV Unwrapped, and comes complete with detailed diffuse (color), specular (reflection), bump, and a translucency map (optional for the leaves). I've also included UV Templates for both the crown and leaves, if you should desire to create your own maps. Seamless procedural materials will work well with this model, as the leaves are all completely modeled as manifold geometry, and do not depend on opacity maps. The entire object, which consists of two elements (leaves and crown), is made up of 21,416 quad polygons, and 21,527 vertices.
OBJ users, for best results, please read the specific instructions below for detailed guidance on exactly which file to import into your application of choice, as they were all exported to application-specific scale. Please note that you may need to manually adjust or add texure maps after import, as the OBJ file format is does not support certain map import functionality. It's up to you to tweak the maps and materials to get optimum results in the render.
The native 3dsmax scene file is compatible with 3dsmax 2012 or higher. The modifier stack has been collapsed for compatibility.