Ferrari 488 Speedster 2016

Editorial Uses Only
The intellectual property depicted in this model is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Maya 2016 mental ray 3.13
Maya 2016 Default Scanline
Cinema 4D r13 Default Scanline
Lightwave 11 Default Scanline
3ds Max 2012 Default Scanline
Softimage 7.01 Default Scanline
3DS all
Autodesk FBX all
OBJ all

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3D Model Specifications
Product ID:1068257
UV Mapped:No
Unwrapped UVs:No
TurboSquid Member Since April 2012
Currently sells 450 products
Product Rating
High quality, high detailed, high poly 3d model Created buy the CIS team.


Why choose our models?
- Extream high quality exterior and basic interior;
- The model doesn't need textures. All the details are carefuly modeled;
- Suitable for close-up rendering;
- Doesnt need any other plugin. Rendered doesnt need any retouch;
- All objects are intelligently separated and named;
- All materials are correctly named;
- You can easily change or aply new materials, color etc;
- Non smooth version of the car is included. So it is easy to change or modify the model;
- You can easily change the Smooth level of the model;
- The model have perfect topology
- The model have real dimensions. Real world scaled. Set to origin(0,0,0 xyz axis);
- Suitable for animation and high quality photorealistic visualization;
- Rendering studio scene with all lighting, cameras, materials, environment setups is included;
- HDR Maps are included for every single frame;
- Render output is openEXR raw 32bit format with all general pases(AO, diffuse, specular, indirect, shadow, reflctions, refractions)
So you have huge oportunitys to improve render result.
- Everything is ready to render. Just click the render button and you'll get magnificent picture!


Main features
- Origanally created with Autodesk Maya 2016 SP6;
- Rendered with Mental Ray 2016.0-
- Only Maya mb studio format contains mental ray materials, lightnin setup, environment.
- We use linear workflow to Mental Ray render.
- Other Fbx, C4d, 3ds, Obj, 3dsmax, xsi,lwo come with default materials.
- Default materials based on Phong shader.
- Correct render might be required to change path to HDRI maps at your computer.
- Fbx midpoly format is no smooth model. So use it for change or modify the model.
- Use studio mb version for render like in preview image.

Thank you for choosing CIS models!!!
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