A 12 stringed Italian baroque mandolin
Issued and rendered in Blender internal engine in polygonal form.
Geometry is mostly quads with some 30 tris' and no n-gons, and fit for subdivision (unused in the renders).
Four 2048x2048 textures in .png format: diffuse with alpha, mixed greyscale/non greyscale specular, glossy
35 objects frozen in one.
One material: this may require rebuilding when imported in an application other than Blender.
Exported at the origin.
Object, material and textures purposefully named.