Ferrari EGO concept high detailed rigged and animated 3D model, vray and standard materials. Multiple import formats.
The Ferrari EGO (that stands for Emotional Generation One) is a concept study in a lightweight, compact hypercar for the year 2025.
Designed by Istituto d'Arte Applicata e Design [IAAD] Torino graduates Salvatore Simonetti, Massimiliano Petrachi and Vincenzo Morlino and Politecnico di Milano graduate Luca Zunino, the EGO seeks to mix extreme performance with so-called “strong emotional content”.
There are all the usual features one would expect for this kind of concept: a fighter plane inspired “cockpit”, exposed carbon fibre, an aluminium tubular chassis, a wraparound windscreen and LED taillights.
There are also active aerodynamic elements such as the rear spoiler, front “wings” and air intakes. Exhaust gas is even used to increase downforce.
Designers: Salvatore Simonetti, Massimiliano Petrachi, Vincenzo Morlino & Luca Zunino
All parts have been carefully modeled on real reference pictures.
Wheels, body, interiors doors, logos, cameras, lights etc are grouped for an easy management of the scene.
Linear workflow gamma 2.2 optimized textures
WHEELS RIGGED (Dummy and manipulator)
All parts are STILL EDITABLE, stacks not collapsed. Changing meshsmooth iterations this model become suitable for every kind of needs: realistic animations and super realistic stills.
Polycount with no meshsmooth iterations
All Materials and 4096x4096 textures included diffuse, specular, bump, displacement. Unwrapped UVs
Really easy to customize the car body texture and export in different formats.
Lighting set, 2 vray physical cameras in the scene.
1 HDRI image
Max 9 Vray and standard materials (mentalray built-in engine), multiple formats available:
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