High detailed photo-realistic Brown Scorpion, made with Maya.
This model is suitable for use in film, advertising, design visualisation, animated movie, forensic presentation, game cut scenes, etc.
This model one solid mesh.
Modeled for subdivision - only 4 and 3 sided polygons.
Model is built to real world scale.
Scene objects are organized by layers/Groups.
No third-party renderer or plug-ins needed.
Rendered with Mental Ray.
Maya scene come with SSS shaders, lights... and ready to render as you can see in the preview images. White and dark backgrounds is just for presentation.
The model is provided with an high resolution (4k) texture (TIFF);
Include texture maps:
1. scorp_owe.tif - 4096x4096 Overall map;
2. scorp_epi.tif - 4096x4096 Epidermal map;
3. scorp_dif.tif - 4096x4096 Diffuse map;
4. scorp_sub.tif - 4096x4096 Subdermal map;
5. scorp_glo.tif - 4096x4096 Glossiness map;
6. scorp_bac.tif - 4096x4096 Back map;
7. scorp_rou.tif - 4096x4096 Roughness map;
8. scorp_spe.tif - 4096x4096 Reflection/specular map;
9. scorp_dsp.tif - 4096x4096 16bit Displace map;
10. scorp_nor.tif - 4096x4096 Normal map;
Zbrush 4 ztool are INCLUDED!
Zbrush model has 5 levels of subdivision.
The model is provided in Standard Pose.
Feel free to leave your opinion in comments and check out my other models.