The geometry is mapped with a high-res diffuse(color), and bump maps. The maps are in 2048X2048 resolution;the color maps are in PNG format for easy color correction.
The shoes are modeled based on a realistic female foot model, US size 6. They are easy to integrate on your own female characters for still or animation.
The geometry is sub-d (Lightwave) or polygonal (OBJ, FBX) with an optimal polycount and have an edgeloop topology.
The meshes are smoothable (subdivision ready) to a level of detail you need.
Efficient UV unwrapped layout(square).
All the needed textures can be downloaded trough the file section named 'Other-Textures' separately. All textures are PNG format.