Spaceman

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Included Formats
3DS
3D Model Specifications
Product ID:1040207
Published:
Geometry:Polygonal
Polygons:11,448
Vertices:11,548
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:No
Unwrapped UVs:No
Artist
TurboSquid Member Since March 2016
Currently sells 5 products
Achievements:
Unrated
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Description
Rhino Analysis Report


This is a bad mesh.

Here is what is wrong with this mesh:
Mesh has 3 non manifold edges.
Mesh has 3 duplicate faces.
Skipping face direction check because of positive non manifold edge count.

Important things to consider with this mesh:
Mesh has 796 naked edges. Although this does not necessarily mean that the mesh is bad,
    naked edges can cause problems if the ultimate goal is STL output.
Mesh has 222 pairs of faces that intersect each other. Although this does not
    necessarily mean that the mesh is bad, it can cause problems if you're doing mesh boolean operations with it.

General information about this mesh:
Mesh does not have any degenerate faces.
Mesh does not have any extremely short edges.
Mesh has 38 disjoint pieces.
Mesh does not have any unused vertices.

ID: 13efc95e-eefb-4a06-a77b-82d9fbd8e885 (157)
Object name: suit
Layer name: Default
Render Material:
    source = from obj
    index = 2
Geometry:
    Valid mesh.
    Open double precision polygon mesh: 7186 vertices, 6152 polygons with normals
      bounding box: (-2.96681,-3.4038,-6.58597) to (2.96681,2.53115,3.58025)
    Geometry UserData:
      UserData ID: 17F24E75-21BE-4a7b-9F3D-7F85225247E3
      Plug-in: c8cda597-d957-4625-a4b3-a0b510fc30d4
       description: ON_Mesh double precision vertices
       saved in file: yes
       copy count: 4



This is a good mesh.

General information about this mesh:
Mesh does not have any degenerate faces.
Mesh does not have any extremely short edges.
Mesh does not have any non manifold edges.
Mesh does not have any naked edges.
Mesh does not have any duplicate faces.
Mesh does not have any faces with directions different from the mesh as a whole.
Mesh does not have any self intersecting faces.
Mesh has 2 disjoint pieces.
Mesh does not have any unused vertices.

ID: 04fed8bf-18ec-4879-8ab5-ae379f3f6cb0 (156)
Object name: newhand
Layer name: Default
Render Material:
    source = from obj
    index = 2
Geometry:
    Valid mesh.
    Closed double precision polygon mesh: 2793 vertices, 2384 polygons with normals
      bounding box: (-2.68927,-2.50129,-0.186947) to (2.68927,-0.614691,0.539205)
    Geometry UserData:
      UserData ID: 17F24E75-21BE-4a7b-9F3D-7F85225247E3
      Plug-in: c8cda597-d957-4625-a4b3-a0b510fc30d4
       description: ON_Mesh double precision vertices
       saved in file: yes
       copy count: 4



This is a good mesh.

Important things to consider with this mesh:
Mesh has 630 naked edges. Although this does not necessarily mean that the mesh is bad,
    naked edges can cause problems if the ultimate goal is STL output.

General information about this mesh:
Mesh does not have any degenerate faces.
Mesh does not have any extremely short edges.
Mesh does not have any non manifold edges.
Mesh does not have any duplicate faces.
Mesh does not have any faces with directions different from the mesh as a whole.
Mesh does not have any self intersecting faces.
Mesh has 25 disjoint pieces.
Mesh does not have any unused vertices.

ID: 41ada8b5-41ba-4f98-bc3a-2167083fa356 (155)
Object name: belt
Layer name: Default
Render Material:
    source = from obj
    index = 121
Geometry:
    Valid mesh.
    Open double precision polygon mesh: 1460 vertices, 1276 polygons with normals
      bounding box: (-2.66835,-2.03127,-5.51938) to (2.66835,2.26875,3.95019)
   
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