The 3d model of armchair Papageno.
File contains model with 2 different
standard materials, leather and velours.
3ds Max file contains model with procedural
textures such as 'Nois' and 'Falloff'.
Archives with non 3ds Max formats are contains bitmap
textures similar to procedural.
UVW coordinates of object are unwrapped
and edited carefully (separated by materials).
High-res textures 2048x2048 pix are included.
Model is subdivided. Mesh Smooth modifier was
assigned before preview render. Modifier stack
is not collapsed.
Archives with non 3ds Max formats are contains
Low, Mid and Hi poly models meshes.
Original format is 3ds Max2008.
Archives of original format contains scenes with
materials settings for scanline, and V-Ray renders.
None-original formats (none 3ds Max) does not provide
some features of materials such as:
- 3dsMax raytrace materials;
- V-ray shaders;
- Procedural 'Falloff' and 'Nois' effects for some materials.
All textures saved.
Preview Images were obtained using