3D plant game model inspired on the bird nest fern.
In contrast to the real bird nest fern the profile of the leafs curvature is reversed downward.
(polygons have no thickness, this makes the effect less obvious and delivers more interesting hi lights)
The archive contains following items;
- 4 different 3D formats (FBX, OBJ, 3ds max and a Marmoset toolbag.tbscene)
- Folder with textures, 4x 4K maps for the leafs
(Textures are intended for PBR rendering, albedo, gloss, normals and alpha)
- UV template
- A folder with some Hi res renders
(presentation renders are real-time renders taken strait out of the including Marmoset Toolbag scene)
Note: This model is indented as a game model, however it also works well with modern offline renderers supporting normal maps and subdivision (for example the daylight renders where made inside 3ds max using Octane render)