Here is a goblin character I created a while ago. He is a grumpy small one with a huge wrench.
I have added some maya viewport screengrabs, some wireframes, some zbrush screengrabs and some keyshot renders (keyshot file not included it was plus 5gb)
I made low resolution meshes of the high resolution zbrush file in order to uv and pose him.
The file contains:
_a t-posed zbrush file 37.320 million points over 45 subtools
_a t-posed Maya file (mb fbx obj)
_a huge wrench (mb fbx obj)
_a posed Goblin decimated meshes (mb fbx obj)
_a folder with all the textures (sourceimages)
_a folder of the renders and screengrabs shown
This is my first model I put only, If you have some questions don't hesitate to ask!